I think it'd be sick to see different keyblades for sure, but I totally get why they opted not to. How big of a deal this is varies from keyblade to keyblade since many are pretty similar, but honestly any model differences in a weapon is really just a nonstarter for a fighting game unless the character variations are designed to not be identical characters. It is a coastal kingdom gripped in a permanent winter due to the unleashing of Queen Elsas powers. Timeless River is pretty specifically supposed. Its special ability is a dash, good for getting away from attacks. This form changes Soras outfit to blue and adds flame decals to some parts of the outfit. Arendelle is a world in Kingdom Hearts III. We can see from Mickeys behavior that this world is dreaming a time when Mickey came to it during his Keyblade. The next form is Wisdom Form, obtained alongside the keyblade Monochrome upon completing the Timeless River. I don't think he would want keyblade sizes to be represented inaccurately and I think some fans would really dislike that also. Even though Elsa unfreezes Arendelle at the end of the story, the winter exterior remains for the remainder of the game. This is the type of thing I think Nomura was talking about when he said he was hesitant to have Sora in smash because of how it would fit with the established canon. This means they'd have to adjust the lengths to be all the same which creates an inaccuracy to the games. Monochromes design definitely fits Timeless River, one of the best worlds in Kingdom Hearts 2, although it can make the Keyblade look a little too dull and grey in other worlds. ![]() The world is a past form of Disney Castle and everything and. Largely based on the 1928 short Steamboat Willie it also features areas based on the shorts, Mickeys Orphans (1931), Mickeys Fire Brigade (1935), Guillver Mickey (1934) and Building a Building (1933). They can't keep the lengths accurate to the games because then either different color variations would have different power levels (which is obviously not an option) or the length of the keyblade wouldn't match the actual hitbox (which is equally obviously not an option). Timeless River is a world that first appeared in Kingdom Hearts 2. The problem is different keyblades have different lengths which is actually a really big deal. He plays a very important role in the Kingdom Hearts series as one of the Keyblade Masters, though only really has a recurring role.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |